Community Rules & Roleplay Standards

By playing on VYBE RP, you agree to follow all server rules. Violations may result in warnings, temporary bans, or permanent removal of whitelist status.

Our rules exist to support creativity, fairness, and the long-term health of the community. They’re not here to restrict roleplay but to guide it — helping players turn difficult or messy situations into better roleplay outcomes in the future.

As a whitelisted community, we expect all members to treat their time here with respect and seriousness. VYBE RP is a serious roleplay server. Immersion and staying in character are the core of the experience. Every action, every choice, should reflect that commitment.

Rule of thumb: If staff reviewed the clip, would it look like both parties had a chance to roleplay and understood what was happening? If not, initiation was not valid and punishment for poor quality roleplay would be a possibility.
1. Glossary / Definitions

Glossary / Definitions

TermMeaning
ICIn-Character — actions, speech, and decisions of your RP character.
OOCOut-Of-Character — anything not IC (Discord chats, forums, private knowledge, etc.).
RDM (Random Deathmatch)Killing or attacking a character without any valid IC reason or prior RP initiation.
VDM (Vehicle Deathmatch)Using a vehicle as a weapon to harm or kill someone within RP.
PowergamingUsing server mechanics in ways that give an unfair advantage.
MetagamingUsing information your character shouldn’t have (from Discord, streams, other characters, outside RP) to influence IC behavior.
Fail RP / NVL (Not Valuing Life)Failing to roleplay fear or realistic reactions in dangerous situations; not roleplaying injuries sustained during accidents.
New Life Rule (NLR)After death, your character forgets events leading to death; cannot return immediately to scene; cannot use old knowledge post-death to affect RP.
2. General Conduct & Community Expectations

General Conduct & Community Expectations

  • Treat other players with respect. Harassment, hateful slurs, discrimination of any kind = staff action.
  • Stay in character in IC contexts. If someone breaks a rule, use /report to alert staff if the rule break is disruptive to roleplay.
  • No exploit abuse, cheating, or use of 3rd-party tools to gain unfair advantage.
  • Be reasonable. If you don’t know whether something’s allowed, create a ticket for staff and ask there. Staff decisions are final.
  • Keep Roleplay and OOC separate. Conflict should be fueled by character storyline with quality RP reasoning, not OOC feelings. If repeated targeting without roleplay is proven, staff will step in.

OOC Topics in Roleplay

Out-of-Character remarks about real life or other cities do not belong in active roleplay. Keep these in Discord or OOC spaces to maintain immersion.

Not allowed IC:

  • “In Liberty I drive a sports coupe.”
  • “Back in Liberty I had a situation where XYZ happened.”
  • “In another city they had xyz.”

Acceptable IC equivalents:

  • “I need to go to sleep.” or “I’ve got a flight to Liberty.” (Need to log out)

These should remain brief and subtle — not expanded and drawn-out. Extended or repeated OOC talk in RP scenes will result in staff warnings.


Mic & Voice Etiquette

Your microphone is your character’s voice — treat it with the same respect you’d want from others.

Do:

  • Use a clear, working mic with minimal background noise.
  • Adjust your volume so others can hear you without distortion.
  • Speak as your character — tone, language, and delivery should fit the scene.

Don’t:

  • Blast music, static, or background conversations into RP.
  • Spam voice chat, talk over others constantly, or yell unnecessarily.
  • Break character mid-scene with unrelated chatter or OOC jokes.

Please be aware: in your Whitelist application staff may ask for an audio clip demonstrating your microphone quality.

3. Core RP Rules

Core RP Rules

3.1 RDM (Random Deathmatch)

What it is: Killing or attacking someone without IC justification, without prior RP interaction, or just “because.”

What isn’t RDM:

  • Someone has attacked you first or threatened you in-character.
  • There has been IC escalation (e.g., weapons drawn, demands made, etc.).

Example violations:

  • Walking up to a player and shooting them with no dialog.
  • Shooting random players from a distance just for fun.

Consequences: Warning for first offence, temp ban for repeats, WL removal for extreme offenders.

3.2 VDM (Vehicle Deathmatch)

What it is: Using vehicles to injure or kill people without a valid IC reason or RP interaction.

When it may be allowed: Rare cases (e.g., fleeing for your life), but only if it makes sense and after some attempt at RP.

Example violations:

  • Plowing through a pedestrian crowd for fun with no RP context.
  • Using your car as a mass-weapon with no warning.

3.3 Metagaming & Powergaming

  • Metagaming: Using OOC info (Discord, streams, other characters) that your character wouldn’t reasonably have.
  • Powergaming: Forcing actions without giving others a reasonable chance to respond.

3.4 Fear RP / Valuing Life

  • When threatened with serious injury or death, show fear, hesitation, and reasonable reactions.
  • You can fight back, but act realistically — avoid invincible behavior.

3.5 New Life Rule (NLR)

  • Once you die, you cannot remember who killed you or the details leading up to it beyond what’s reasonable.
  • You cannot go back to the exact location immediately (cooldown such as 10–15 minutes) to seek revenge.
  • Your character’s behavior should reflect memory loss or impact.

3.6 Combat Logging

Disconnecting during fights or events to avoid consequences is punishable. If a crash occurs, create a ticket as soon as possible.

3.7 Theft & Monetary Gain

Stealing from players is permitted only when supported by meaningful roleplay and realistic character motivation.

If the purpose is story, it’s allowed. If the purpose is money, it’s not.

Players must provide:

  • Clear initiation
  • Proper escalation
  • A logical IC reason for the theft
  • Actual roleplay interaction

Not Allowed:

  • Robbing purely for financial gain or quick items
  • Hit-and-run robberies with no RP interaction
  • Targeting random/new players with zero narrative build-up
  • Repeated robberies solely for profit or to grief

Allowed:

  • Theft tied to an ongoing storyline, rivalry, feud, or conflict
  • Retaliation that fits the characters involved
  • Robberies with proper initiation, escalation, dialog, and consequences
  • Scenes where both players walk away with RP value, not just item loss

3.8 Heists & Robberies

Participation caps exist to protect balance, fairness, and quality roleplay. Exceeding these limits is not permitted (outside numbers count).

ActivityMax Criminals
24/7 Stores, Fleeca Banks3
Yacht Heist4
Ammu-Nation Heist4
Paleto Bank Heist4
Jewelry Store Heist5
Pacific Bank Heist6
4. Scene / Roleplay Mechanics

Scene / Roleplay Mechanics

  • Scene Interaction: Don’t interrupt other people’s scenes to troll. Respect RP flow of other players.
  • Weapons / Violence Escalation: Violence should escalate naturally, not forced. Use de-escalation where possible. This is an RP server, not Call of Duty. Proper RP steps must be made to escalate to gang beef and wars.
6. Consequences & Enforcement

Consequences & Enforcement

Rule Violated 1st Offense 2nd Offense 3rd & Severe / Repeat
Minor infractions (low offence, small fail RP etc.) Warning Short Suspension (hours to 1 day) Longer Suspension or Temp Ban
RDM / VDM / major fail RP Immediate Warning + RP Correction Multi-day Ban Whitelist removal for repeated abuse
Meta/Powergaming severe / OOC leak abuse Temp Ban Longer Ban Whitelist removal & possible Blacklist
Harassment / Hate-Speech / Discrimination Immediate Timed Ban Blacklist in community

Staff discretion is final.

Some actions (hate speech, major exploitation, or severe repeated rule-breaking) can cause immediate review of Whitelist status.

7. Examples & Scenarios

Examples & Scenarios (for Clarity)

ScenarioIs It Allowed?
Player A insults Player B IC, then later shoots them without warning. Not allowed — needs RP escalation.
A gang war has started; both sides have made threats and are aware of the feud; someone performs a drive-by or hop-out. Allowed if there’s RP build-up, warnings, etc.
Character dies; after respawn, immediately tracks down killer using prior knowledge from Discord announcement. Not allowed — violates NLR rule.
Someone points a gun at you and demands you get in the car; you are visibly afraid and comply. Allowed and expected under Fear RP.
You accidentally hit someone with your car (minor collision), pull over, and roleplay discussion. Allowed — accident + response is RP, not VDM.
8. Initiation & Escalation

Initiation & Escalation

Before any hostile action (robbery, kidnapping, violence, etc.), there must be clear initiation — an in-character interaction that lets the other party understand the threat and respond.

Valid Initiation Examples

  • Clearly pointing a weapon at someone and making demands: “Hands up, don’t move or I’ll shoot!”
  • Verbally warning someone after a tense exchange: “This is your last warning — walk away or it won’t end well.”
  • A marked gang/crew pulling up and surrounding a rival with hostile intent and clear verbal roleplay.
  • Gang beef/feuds where both crews have agreed that “it’s on site”.

Not Valid Initiation

  • Silent attacks with no warning or roleplay.
  • One or two vague words then immediate violence.
  • Shooting someone simply because they are near a crime scene or rival territory without interaction.

Escalation

  • Violence should scale naturally — insults may lead to fists, threats may lead to weapons, ongoing conflict may lead to deadly force.
  • Skipping straight to killing with no RP build-up is poor initiation and considered Fail RP.

Police Pursuits & Initiation

Initiation is considered active once law enforcement activates lights and sirens for a traffic stop or pursuit. Suspects may choose to escalate if it fits their character and situation.

Officers should treat pursuits as high-risk and follow SOPs for escalation based on danger (high-speed, shots fired, multiple suspects, etc.).

If officers are not actively pursuing or attempting to detain someone, standard initiation rules apply (including routine traffic stops).

9. Final Policies

Final Policies

  • Rules will evolve. Stay updated.
  • If disputed, staff reports should include: who, when, what, evidence (screenshots / clips).
  • Not knowing community rules is not a valid excuse.
  • Enjoy RP. Push creativity. Build stories. Ask staff if needing clarity on a rule.